Memory Block 3: Garnier de Naplouse (Acre)
According to the historian Jade Raymond in this interview, Acre
was under European occupation during the third crusade. To make this more
apparent, the level designers have filled this city with buildings and churches
that have a more western aesthetic. Notice that many of the structures are
hollow with partially standing bombed-out walls like every Stalingrad
level in a WWII game. This is probably a result of when the Europeans assaulted
the city. The color tint is also a soft blue, almost cold, as in winter. Let’s
call it Lion in Winter blue. The best part of Acre,
though, is that all the residents speak with an eastern London
cockney, its like playing a Peter Molyneux game.
Remember, if this is your first visit to a city, you must climb a tower
to expose the Bureau icon. Walk over to the local Assassin’s Bureau and
talk to the leader there whose job is to give you missions and to
continuously re-organize the shelves full of secret assassin equipment.
He tells Altair that Garnier de Naplouse is the target.
Investigation:
If you are trying to decide which of the three missions
to undertake, I highly recommend the interrogation one. Before assaulting him
he gives this fantastic Monty Python quality speech about the benefits of the
Dr. Garnier. With the other investigations you learn that Dr. Garnier is a
questionable doctor who seems more intent on experimenting on his patients than
actually treating them. He gets his supply of patients from the slave trader in
Jarusalem. The only time to attack is while he is making his rounds through his
crazy hospital.
The Kill:
When Altair approaches the hospital a man comes running through
the courtyard yelling “please, you must help me.” Two guards grabs him and then
one of them actually donkey punches him. The gates open and in comes Dr.
Garnier. While trying to scurry away from the doctor, the patient says “you
took their souls. You will not have mine.” Then, he runs around the crowd fruitlessly
telling them that Garnier lies. Both of his legs are broken in retaliation.
That’s is some tuff treatment but, you have to remember, it is the middle ages and
they thought induced bleeding was good for you and that seizures were signs of
God talking through you. Garnier was probably just using a stethoscope to listen
to his heart and this guy thinks that his soul was being stolen.
Issues about patient care aside, you need to get to the
doctor. You can take the strong arm approach and kill the guards lining the
roof and jump in, or, you can sneak in with the sages (you first have to help
the citizen under attack for them to appear.) No matter how you get into the
hospital you have to deal with an army of lepers milling about the hospital
ward. They give you more trouble than the doctor himself. The doctor defends
himself if provoked, so try to
sneak up on him.
Blue Screen of Death:
During this Crystal Blue Revelation the doctor reveals
that he saw these patients as his children and that he was just helping street
people who would otherwise be living in sewers and prisons. He then claims to
have created psychotropic drugs out of herbs that restored them to “fully
competent guards.” I wouldn’t quite consider the guard’s intellect fully
functioning considering they loose your trail if you sit on a bench.
Assassin Debriefing:
This speech really had an effect on Altair. To the City’s
Assassin Bureau he confesses that he has an uneasy feeling about killing a man
who believed he was helping people. When Altair brings his uneasiness to the
Chief Assassin, Al Mualim says that these men were drugged by herbs and can not
be trusted. He says that others accuse him of drugging his team of Assassin’s.
This is your second reference to hashing. See the first part of memory block three for more information.
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