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The Phon Coast

The Phon Coast looks like “The Silent Cartographer” level from Halo 1. Imperial Ice-cream-cone ships whoozle by. Balthier compliment himself in not using his ship – dude that was like seven ships, a real sky pirate could take care of that in no time. We will even chip in for gas. Balthier then tells us not “to get sluuupy.”

|| HOUR - 41.28 ||

KAUKULA PASS > RESETA STAND > POR-PORA SANDS > CAPE UAHUK > HUNTERS’ CAMP > CAIMA HILLS > LIMATRA HILLS > RAVA’S PASS

HUNTERS CAMP:
Cut Scene: The clan gets to a small hamlet along the beach and I swear to god that if I see Jimmy Buffet I am going to unleash a quickening on him faster than he can down a Screwdriver. The kids get all excited and run to the water. That’s cool. Even through Vaan and Penelo have seen some horrific things as they slaughter monsters, animals, imperial guards, and judges, it all just peals away and they are just two kids who want to play at the beach (see: lost boys of Sudan)

Ashe, not used to this sand despite living in a desert, trips and Balthier catches her. Balthier asks her why they are headed to the capitol, even though it was he who suggested that Draklor Laboritories was where we could find the Dusk Shard. Anyhow, Balthier accuses her of intending to steal the nethicite for the benefit of her own kingdom.

Balthier tells the story of someone he knew who loved nethicite real bad. Fat-kid-loves-cake bad. He got so hooked on the crack, I mean, nethicite that he would talk about someone named Venat. This guy did everything to get to nethicite, even made Balthier a Judge. It didn’t fit him and Balthier left after a few years. This man Balthier was describing ... It was Doctor Cid and he is Balthier’s father. I knew Oedipus was around here somewhere. Balthier warns Ashe not to become a Neth-whore like his father. 

Side Note: the instruction book lists Balthier at age 22. That is a quick career path considering it would be undergrad, law school, clerk, judgship, being disbarred. Was Balthier a Doogie Howser of the law world?

The ironic thing is when raiding the Dalmascan capitol on the night of the fete, Balthier was coming face to face again with nethicite in the form of the Dusk Shard. Balthier realizes that rather than running, he needs to confront it and just stop nethicite for good. That is the third party member who makes the decision to make amends with their past.

- Vaan (accepting it was the Empire that killed his brother and no revenge)
- Fran (confronted her homeland, choosing to leave for good)
- Balthier (decides to confront his father)

Flash back time for Ashe:
Standing on a tower, dressed in their wedding bests, Rasler and Ashe overlook the city below. Rasler says “A marriage of convenience – a symbol of the alliance between Nabradia and Dalmasca.” Whoa, wrong voice for that guy. They gave Rasler the voice of a smooth lounge crooner not so fitting for a 20-something prince. I would suggest for him... Neil Patrick Harris or Johnathan Taylor Thomas or Haley Joel Osment. Wait, aren’t they all gay? Ya, that would totally fit. He reassures her that he didn’t marry her for her HUGE..... tracks of Dalmascan land. She agrees and then they pork.

THE HUNTERS’ CAMP
So explore club med, use the save crystal, buy a map, stock up at the merchant.

|| HOUR 41:47 || - LEVELING UP

|| HOUR 44:00 || - Level Check: 27

CAIMA HILLS and LIMATRA HILLS
The two of these zones have paths to THE VADDU STRAND which is an area that has 16 treasure chests. However a couple of those chests are...
ZODIAC CHESTS. If you are going to be going for the zodiac spear do not touch any of these chests. But in my opinion, the Zodiac Spear is a fool’s errand and you will beat the game much easier if you just reap all of the goods that are hidden in the chests.

This was the last of the forbidden Zodiac treasure chests. I will not tell you have to get it because you will waste hours and hours replaying the same spot just have a 0.1% chance it will appear. Seriously, here are some better uses of your time instead of going for the Zodiac Spear:
- build a tree fort
- download an emulator and beat FFIII/IV.
- Watch the entire first season of Lost
- Work up your courage and tell a girl you love her.

RAVA’S PASS
Look over and see the two vierra sisters. Eruyt represent! They are there because they found the wood too restrictive so they are just lounging by the coast.


 




Comments (5)
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1. Written by vandal unknown on 17-02-2007 05:31 - Guest
 
 
The Zodiac Spear,  
 
Seriously, it's a 100% surefire deal,... obviously easier than watching an entire season of Lost...
 
2. Written by Figment on 20-02-2007 15:02 - Guest
 
 
I think that Zodiac crap is completely unreasonable. My intention was to see how far I could make it without consulting any sort of guides. I did pretty well, before finally giving up on solving the medallion puzzle in Nabudis and the waterfall gig in Sochen. Anyways, I think it really sucks that they would deny such a great weapon to a player, because he opened the stupid chests that they put throuout the danged game. Who the hell would see a chest and not open it, in hopes that another unknown chest later in the game would hold some legendary weapon. Yeah, that makes a lot of sense. I enjoy figuring the stuff out on my own, and I was very disappointed to see that they would even program such a stupid puzzle. The Nabudis medallion thing is rediculous, as well, and for what? A stupid Esper. From what I've read, he is supposedly one of the best ones, but all the one's I have found, are completely useless and get murdered everytime I bring them out in a fight. I miss being able to control the Aeons, and I miss a good old fashioned puzzle like the Aeon Temples. However, I was reminded of that with the door puzzle in Draklor Lab. That was enjoyable. Encounter a puzzle. Get stumped. Figure it out. Move on with your game. Forget about talking to morons in some stupid town who rarely have anything useful to say, in hopes of finding some idiot who will give you a vague clue and you're supposed to piece it together that you have to travel to the other side of the globe to go talk to some other balogney-eating rat-belly-licker who's gonna give you another clue that you'll be lucky to figure out, until you spend a half-hour looking it up online...only to find that you still have about 30 steps to go until you unlock an area that will reward you with a cool looking monster that gets beaten like a rented mule each time he bows up to a boss. They should have spent more time making the bestiary anything other than a complete waste of time.  
 
Other than that, I think the game is amazing. I love the scenery. The gambit system is genius, and the customization abilities for the development of the characters is nice. I like the fact that the battle system is real-time, but it's hard to strategize against the bosses, since you never have any idea what's working and what's not. It also doesn't help that they're usually immune to all of the good spells and status ailments, (when was the last time anyone even attempted to use gravity on a boss? Rarely, you'll get lucky and catch one with blind, or silence). You don't want to use the good spells on regular enemies, because by the time you hit them with any status ailments or dispelled their strengths, you could have just killed them and been done with them. I think that kinda takes a lot of the fun out of it. If I really wanted an action packed game, I would have opted for God of War II. I wanted this one because of FF X. Loved it. Gotta take the good with the bad, though. Story-line in this one is choppy, too.
 
3. Written by daveyc02909 on 04-03-2007 16:55 - Guest
 
 
Have to say I agree with much of what Figment says. Although I did overall enjoy this game there were some things that boggled my mind. Before I begin my rant I'll tell you that this is pretty much my first Final Fantasy and that used guides and faqs as little as possible. The whole Zodiac Spear stuff is just retarded, just like Figment said why wouldn't you open a chest? And that Nabudis Medallion sidequest was pretty ridiculous, too (as well as a few of the others). They can't actually expect someone to talk to NPCs multiple times throughout the course of the game in hopes of stumbling on some important information from some random guy you first talked to 10, 20 hours ago. 
I also definitely agree with Figment about the bosses. I find there's little I can draw on for clues, unlike other RPGs like Chrono Cross for example, whose "element-weakness system" (or whatever you want to call it) at least gives you a basic strategy at the beginning of a boss fight. And I also agree with Figment's comment on magicks. The good ones rarely work on bosses and are needless for pretty much everyone else. 
And then the storyline was overall too unclear. It's not that they didn't necessarily explain this or that earlier on, it's just that they only mention it once and barely say anything again of it for a good 10 hours of gameplay. At the end of the game I still didn't know the difference between magicite, nethicite, manufacted nethicite, and deifacted nethicite!  
Overall, there just could just have been much more as far as informing the player: of what works against bosses/what strategy to use, what are the differences between the numerous different types of weapons in the game (had to look at a game guide for that), and other stuff that I've already mentioned. I should be able to beat the game by myself (and I've been playing other RPGs, Zelda, Metroid and other games that require use of one's mind my almost the entire 20 years of my life).  
And to top it all off, the final boss fight was WAY TOO EASY for me. 
But I still liked it overall (as hard as that may be to believe by this point).
 
4. Written by bittersweet on 09-04-2007 00:22 - Guest
 
 
Yeah i agree with you about Rasslers voice, its just totally wrong,
 
5. Written by This email address is being protected from spam bots, you need Javascript enabled to view it on 07-07-2008 21:00 - Guest
 
 
 

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