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Garden of the Gods
In this statue garden an all-star cast of Gods is arranged under an array of arches. Using the statues as proxy, the gods try to convince Kratos that Gaia
is lying to him about the god/titan conflict. Athena goes on to explain that the Titans can't be trusted and that Zeus isn't that bad. Really, a few
talking statues is the God's best attempt to convince Kratos to stop his coup d'etat? They are the gods. The gods of elements. Can't they do something like
bend the ocean around and have a wall of water yell at him? Performing this
ventriloquism trick on these crappy statues is ancient equivalent of leaving
a voicemail. And just like voicemails, no one listens to them.
Ignore the statues and run over to the nearby wall and get Kratos to start the wall-hug shuffle. Move around the ledge to get to the save. This is
probably the GOW team being artsy and deep with the camera angles but I have no idea why we are watching him shuffle like this. Save and then proceed to
the next room by climbing down the chain.
PUZZLE: Sacrifice the Sirens
To unlock the next door, Kratos must kill three sirens using the flame torches on either side of the room. Why do keep torturing these sirens, this
makes it the second time we have had to sacrifice them to unlock a door.
To start the battle, go to the top of the room and try to open the
door. The sirens will instantly start dropping down. Try to attack each siren
a few times untill she falls. Pull the lever that activates the closest
flames. When she gets up, hit her a few more times to knock her into the flames. Repeat this until you get the requisite number of sacrifices.
Jump into the bloody water that is in the center of the next room. Swim through the bodies and spikes and then up to the next chamber.
The room is icy and the center of it is surrounded with alternating Omegas and symbols that represent (when lined up correctly) the phases of the moon.
Get you drag on because this is, everyone's favorite, a light and mirror puzzle. I wish I could line up every single light puzzle that I will ever
play and get them over with in one sitting and never have to be bothered by them again.
PUZZLE: Moonlight and Mirror
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Jump down and pull the lever that is next to the bird statue. The flames that shoot out of its mouth will unlock a door
- Pull out the object behind the door, it is a giant mirror
- Run up to any part of the wall that is not covered in ice and climb up it (they are grip walls)
- From the ceiling, attack all 8 of the ice crystals to let in the light
- Jump down and pull the mirror pedestal over to the light beam that is right in front of the door you entered to get to this room.
- When in place, the mirror will reflect the light down into the sunken area
- Use the three levers, on the right side of the upper deck, line up the disks so that the dark shape that represents a "new moon" is at the point where the light beam is
- When correctly done, the light will be reflected off the moon shape and hit the statue, melting the ice that surrounds it
- Find the crank that is on the back of the bird and rotate it to one of the iced covered doors.
- Run around the bird and pull the fire lever to melt the ice on the target door.
- Melt the ice that surrounds each door.
- The final door out of here has the handle at the bottom of it.
The next room is a cylindrical one that is below ground level. The flying creatures here will make it impossible to progress so you will need to climb
the walls and to get to the ceiling. From the ceiling, head around to the two nests and destroy them both. Drop down and kill any remaining bugs. Start
turning the crank to lower a grappling hook. When it is low enough, hook onto it and let the lift take you up to the top level.
The next circular room locks you in with two dog beasts. The trick with them is to always kill the pups first because if they are left alone they will
grow into a mature beast that can also reproduce pups. Also, focus all yourattacks on one of the mature beasts at a time so that he will be killed off
as fast as possible. When everything is dead in the room, run towards the gated off end and look for the small ladder on the left. Climb up for a save
spot.
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