Tsavo Highway
With the
base evacuated and the structure destroyed, Master Chief and the remaining soldiers
must set to reunite with the rest of Miranda Key’s Troops.
Full Contact Safari
The lights come on and it is dark and smokey. Up on the D-pad is flashlight by the way. The other woman in Master Chiefs life starts asking for status and giving orders. He is so whipped. Miranda says that Master Chief and the rest of the marines must find transport to the town of [garbled static]. Follow the non-injured soldiers into the garage, yep this level starts with one. In the small connecting room, notice the line of lockers. If you knock the first one over it will fall into the other ones causing a domino effect. Continue through the room to the garage which is pack with Warthogs. Get in the one with the turret (not the SUV model unless you just want to enjoy the excitement of carpooling). One of the other soldiers will unlock the door.
It always seems like a special moment the first time you use a vehicle in the Halo series. This one is no exception. You should probably get in the Warthog’s turret unless you want to drive this level and watch your NPCs enjoy all the shooting. It would feel like playing the boring half of a SHUMP game. The vehicles bound through the dark tunnel following the light and emerge in a grassy clearing. The driver will run over any resistance which seems easier in H3 than the other two. The Jackals used to dive out of the way all the time.
After clearing the grassy area of Covenant, it is worth a look over the edge of the cliff. The post-apocalyptic landscape expands outward from there and the radio voice identifies the wreckage as the downed Mombassa Space Elevator.
Drive or be driven uphill along the perimeter of the huge metal ring. Continue through the path, the savanna pretty much directs you through the rest of the way.
The canyon eventually opens to a small valley with a Covenant drop ship hanging overhead. If you are on the turret just shoot but if you are driving, use the following tips to get you through the area.
- Don’t drive straight into the bottom of the canyon as you will be torn apart. Instead, hang a quick left and follow the rim around.
- There is an overturned Warthog here that is still functional. Flip it and drive it. If you have enough soldiers you can split them up and have two Warthogs running around this canyon.
- The ultimate goal is to get up over that bridge. The path up there is along the left side ridge.
At the top, that same generic soldier calls saying that he is stranded along Tsavo Highway. Go get him by continuing through the canyon.
The valley opens up again and it is flooded by Brutes and their custom vehicle: the Chopper. I recommend trying to find one of the Brute Choppers and using that while your allies drive the Warthog.
- The Brute Chopper runs like a poorly aligned Covenant Ghost. It does have longer range than a Ghost though. The best way to use it is to park it far from a group of enemies an just start shooting at them without moving.
- Run up to the giant purple barricade and at the center is the control unit, smash it to deactivate the purple shield.
- Drones then start pouring out from the tunnel. Hang back and let your allies shoot the drones.
Continue through the tunnel and down the connecting highway.
SKULL TOUGH LUCK
- As soon as you emerge from that first tunnel park your vehicle and look left at the red, one-room outpost. Jump on top of it and then to the white pipeline running behind it.
- Walk the curving length of the pipeline until you get to the yellow barricade fence.
- Jump over the fence and then look left to the two bolts. Drop straight down from here to the metal brace.
- From the brace walk out and look for the rock outcropping. The skull is sitting there.
As you continue down the highway you will have to boost over the first hole in the road but the second gap will require you to drop down. Then, down below you see the E3 2006 Teaser Trailer....
The Broken Path
The Covenant digging has unveiled something. Miranda and Johnson assume it is the Ark and they direct the Master Chief to the city of Voi. You will have to leave whatever vehicle you have behind and climb up the ladder that leads up to the rest of the Tsavo Highway.
The next area looks like a construction zone in which they are either building a sewer line or a kid’s playground.
- Head right to free up a couple other marines. They will help distract the other Brutes while you sneak up behind them
- The rest of the constructions zone has heavy Brute coverage but should be no problem with a shotgun and by hiding next to the truck waiting for them to come by.
- Shoot out the remaining jetpack Brutes with the battle rifle
Until the Pelicans arrive you will have to hold out here. A Covenant drop ship comes in and deposits a whole pack of Brutes
- Retreat to the base at the top of the hill and let them come to you.
- In one structure you will find a sniper rife and in the other a gun turret.
- Start by picking off the smaller Brutes with the sniper.
- When they get close, switch to the gun turret.
- Hopefully most of them have been picked off by the time they make it up to the base emplacement and you will only have to fight the Chieftain.
When the first wave is complete a second one will be coming right behind it so search the carnage below for some salvageable equipment. Bubble shields are the most handy as well as the Fuel Rod Gun (it’s the Covenant version of the missile launcher).
- Save your fuel rods because a Wraith will come after you kill this wave of Brutes and you need the ammo for that.
- Get back into position at the top of the hill and get yourself a battle rifle and fuel rod
- Focus on the jet pack Brutes because they will fly up to the hillside to flank you.
- Next, hit the assorted Brutes before focusing everything on the Chieftain.
The Wraith will arrive at about the time you eliminate the second wave of the Brutes. Use the fuel rod gun to destroy it (some of the Chieftains may have dropped more fuel rod ammo).
A Warthog is deployed. Use it to head into the next area.
- Jump out of the Warthog at first sight of Brute Choppers. They make a much better weapon in this area.
- To get a Chopper, snipe at the Brute drivers as they zip by. When you shoot one out of the driver’s seat, commandeer his vehicle.
- Zip right to the two red gun turrets and take them out.- With them gone, return to the fire fight and start working on the remaining Choppers.
A second Warthog is deployed. It is a specialized, upper-deck model that was promised back in Halo 2 (better late than never I guess)
Continue through the tunnel that was flanked by turrets.The second area is more free roaming Brute territory. You will get more checkpoints more often if you take it slow and only take on one or two Choppers at a time.
- Don’t try and ram a Chopper head on, you will die.
- When the Wraiths appear, don’t go after them until you have dealt with all Choppers. Pull back out of range of the Wraith and let the Choppers come to you.
- If you have any fuel rods left, get out and destroy the Wraiths on foot. It is much more effective.
- Tear down that Brute wall. On the highway overpass the Brutes have setup a roadblock:
- Make sure that all the Wraiths are taken care of.
- Get another Brute Chopper if you need it and start attacking all of them hiding among the purple walls.
- The second line of defense is even more challenging as there are more of them and, well there are more of them. Look for the red turret, it is sitting on top of the box, just left of the main gate. Shoot it.
- Stay back, right next to the downed Pelican. The Choppers have pretty good range and you should be able to kill everything from here
- When they are all subdued, smash the shield generator to proceed.
With the landing zone clear two Pelicans touch down. Miranda relays the news to Lord Hood through the Pelican’s communication system. Lord hood then gives a big pep talk. “The profit doesn’t know it yet but he is going to get kicked right off his throne.” He tells them all they have to do is this attack and this challenge is all over.
Time: 1 Hr 30 Minutes | Rating ****
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