Fuse

Issun mentions that there was “something up in the mysterious windmill.”  Anything with the word “mysterious” is going to be hiding something
Go to the South of Taka field and enter Kusa Village.  According to Issun “there is a mild creepy attitude to the place.”  Note that the “creepiness” will also slowly drain your ink wells. 

Talk to the Merchant located at the entrance of the town and purchase 5 bags of meat food. 

Landmarks of note in Kusa: a wasted Susano wallowing in a road in the southern area of the village.  He has regressed into a burrowing state. Issun questions Susao’s warrior abilities and I question why we haven’t taken him to AA.

Venture into the southwest borough of Kusa by following the path up and around to a covered bridge.  On the other side of the bridge is a temple that is watched after by Princess Fuse (what a spark!)  She tells you that it is her fault for letting the curse in.

A flying monkey attacks you.  You may be out of ink power at this point which means you will temporary loose whatever weapon you had equipped.  The good news is that without weapons, Ammy resorts to kicking.  The most surreal battle will play-out when a dog literally kicks the crap out of a possessed monkey (I still laugh thinking about it.)

After the battle, Fuse asks "Are you familiar with my family, the Satomi House" - no but if you hum a few bars.  Issun makes some sexist remarks and then she explains that when the winds stopped the monsters were able to enter the village.  A beast called Crimson Helm was the one who stopped the wind, but the Satomi Canine Warriors can restore them by defeating him.

The princess gives me a radio with her high school graduation tassel on the end.  It will track the lost dogs of Satomi Canine Warriors.  Ammy must reunite the Canines to beat back the Crimson Helm.

Comments