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Okami
okami_checkpoint_taka

Checkpoint at Taka Pass

ateam Skankuya shows up again.  She says that she sensed another evil after the death of Orochi and that the Capitol is bad news.  The next destination should the checkpoint at Taka Pass.

To get to Taka Pass go to Agata Forest > Taka Pass > City Checkpoint.

Talk to the Soldiers. He says that the sacred flame returned to the phoenix.  Remember how Okami freed the Phoenix.  However, the Capital area has been cursed ever since the festival.  Which probably means we caused it with Orochi’s slaying.

Yoichi, the bowman, says he has dreams of becoming a great soldier.  He fires arrows off.  He may be a better archer if he would just trim up those eyebrows a little.  To get past the checkpoint stand with the phoenix and Yoichi in the same view.  As soon as an arrow leaves his bow, draw a fire line from the phoenix and to the arrow that is now in mid air.

Cinematic:  The arrow lands in a cannon and the whole town blows up A-team style.

Cross the bridge, there is a lot to be done in the exploded checkpoint station; there are four skulls to bloom, birds to feed, and clovers to dig up.  It will yield a ton of praise. 




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okami_festival

Festival 

Fireworks are going off and everyone from around town is there having a good old time.  The word on everyone’s lips is Susano.  They are all convinced it was him and everyone is like “where is Susano he should be here enjoying this.”  However, some people can see Okami for her true form and her true deeds.  There is a Jungian self awareness element as to who can see the truth and those who can not in Okami.  The dog Ume – who is spiritual - says that he knew that it was Okami that killed Orochi. 

Talk to Komuso (the pot head) and he says that Susano is not around he may be off with his lady friend – probably making miracles with Kushi.  He says that I should not poke my nose in such affairs.  No such luck, I am headed up to the great tree.  On the way, stop by the observation deck to see Mr. Orange, Mrs. Orange, and the turnip mom.  In one breath Mr. Orange both compliments and bemoans Susano – a perfect example of how old people provide backhanded compliments.

Continue north to the great tree and meet Skankuya – looking hot wearing a bikini and off the hip loin cloth type thing.  She says “oh great mother, the village thanks you.”  Note that she realizes your power and deeds.  Continue through the gate. 

Susano is back at the big boy statue.  He and the sake lady have hearts over their heads.  But they are not touching.  Susano says thanks and that Okami was a great follower.  Amaterasu is considered his brother in arms.

Kushi says thanks for all your help. Okami looks back at Susano and Issun says he had a lot to do with it.  Okami does this because she wants to help a brother get laid! Am I right!  Kushi suspects that we are a god – she has come around. Then, Issun says let’s leave and give them some alone time so that they can pork.  They would be doing this right in front of a religious sculpture of his relative.  All of my best make outs have been in front of my great grandpa’s grave.

When you are had enough leave the town, Issun will ask if you really want to. Say yes and you can go.


 

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okami_memo_clover
--------------------------------------------------------------------------------
TO: Clover-Development-All
FROM: Capcom Entertainment
Subject: Okami extra levels
 
Per our status meeting on Tuesday, we need to extend Okami’s game-play time by another 20 hours.  I know we killed the end guy, but maybe we could make him turn into an evil spirit and go somewhere else.  

Oh and Steve, I like your idea about giving the player a weapon as sort of a "sorry we tricked you into thinking this is the end of the game."  Why don’t we make it a big sword.  I know it doesn’t make much sense that a dog would have a sword on her back but let’s just let the idea develop.  

Thanks for all your hard work on this great game,

Capcom

PS: Capcom looks forward to a long relationship with our Clover Team!
--------------------------------------------------------------------------------

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okami_fight_orochi

Fight Against Orochi

Cinematic:  We see another bell in the center of the room.  Under the bell is Kushi wearing her fine whites and we run over to save her.  Hot lava breaks out from under the bell.  And up rises Orochi like they are some crazy incarnation of the Wu Tang clan.  Okami rips off her mask.  Orochi is like “100 years have passed since you imprisoned me here.”  If he is so imprisoned why doesn’t he leave his thrown room?  I guess when you are attached to an island with a bell on it you can’t move very far.  But he shouldn’t be that pissed off anyway.  He wonders how I came back and says I reek of decay.
Then Issun says “Bottoms up, big guy” as some kind of threat?  We give the sake to Orochi.  He blows fire.  Then he turns gold and we fight.  The music is very 70s western.

Slash at him and Issun says he put a barrier up.  Then circles around Kushi.  He dives for her and then Susano comes out.  Kushi is glad to see him.  And then Okami gets this look of surprise like “oh no you lush, I have waited 100 years for this you are not taking this away from me again.”   Orachi talks to Susano and says we have been waiting for this score to settle.  Orochi says there is a blood pact between him and Susano’s blood line that will unlock Orochi’s true power.

Orochi asks Susano to say “I wish darkness upon the world” like he is Beetlejuice.  Then they will join together and be super powerful.  Susano does not say the prayer and instead decides to fight him.  Susano jams a sword in Orochi’s face and for once we did nothing to help him.

Then Issun describes the sake falling into the channel the same way my grandma described two people having sex: “Suano and Kushi made a miracle happen!”

Party animal Okami once again takes special pleasure in getting people waaaasted.  This time, it is a dragon.  The goal is to get each head to growl and then draw a line from the Sake pool and up into the mouth.  This will get that head drunk.  When at least four are drunk you can access the bell.  Each head likes his drink served to him a special way so see below on how to get each one:

  • Fire: Red hat, leader head:  Dodge fire then he will growl.
  • Darkness: Shoots clouds at you.  Dodge then growl
  • Wind: Shoots a tornado, use your wind stroke.  He then growls.
  • Water:  He shoots water.  Draw a lily pad and then jump to each one. Strike him on the side of his head.  He will growl and open his mouth in shock.
  • Lightning: Dodge the lightning balls, he will go “?”.  Strike him and he will growl.
  • Earth:  He bashes his head into the ground.  Dodge then hit him once = growl.  
  • Poison: He shoots blooms at you circle both before they erupt with snakes.  He growls.
  • Light: Dodge his lasers, while he is shooting he growls.After four heads are drunk they will all drop to the ground.  Run up their necks and start hitting the bell. Brush Slashes work best on the bell.  

After enough hits he will sober up.  He then turns grey. Dodge the heads in the same manner as the first part, but after you draw a sake line up to their heads they will drop to the ground.  Start attacking the head with everything you have until that head’s life bar is empty.  Circle around and defeat every head this way.

Cinematic: With the heads defeated Okami and Susano gather together.  Susano says some mumbo jumbo about the moon and his sword Tohenboku.  Issun reminds us of the legend because we last saw the introduction about 20 game-time hours ago. Okami howls, Susano lifts sword and the moon shines but then it goes away.  Use the brush to draw in the moon.

Susano’s sword turns gold and he says “Susano-Syle Blade of Truth”.  Susano dashes around and slashes at the heads.  Its ok, help him out this time he has earned it.  Susano then says stop and that he does not need my help any more.

Susano says “Celestial Cleaver”.  He then butterfly’s the main head like he is going to stuff it with an herb and oil mixture, tie it up and then grill it up for about 5 minutes on the hot side then flip and set for another 5.  Sorry, it is dinner time as I write this.

Kushi falls in Susano’s arms because all monsters explode and anyone within 10 yards will be flung up into the air.  Susano says “just as you devote your life to sake brewing”, “I devote to sake drinking?” No he doesn’t say that he actually says “I follow the sword.”  He confesses that evil clouded his judgment.  I think it is implied that he was possessed during this whole game, I though it was just the sake.  Kushi tells him to smile and that frowning is what makes monsters appear.  Kushi: “Laugh like you do when you help me harvest rice every year.”  They had some sort of relationship prior to this?

Susano laughs.  And then a really big sword hits me in the face.  Dude Okami didn’t even flinch.  It is called Tsumugari.  You can charge the attack.

The demon turns into black smoke.

Then the whole scene turns to black and white.  Someone tells the legend again.  The sword had been consumed by Orochi.  The spirit splits off and goes in every direction. No one knew what that force was – I think it was convection.  Kamiki was peaceful again.

Fireworks: Quite nice.  The festival continues because everyone knows Orochi is dead.  We go back to the village. 


 

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okami_kushi_feelings

Kushi’s Feelings

Inside the moon cave.  Run up to the purple haze and Issun says to jump, so we do.  Down in the ravine there are two Imp guards that won’t let you through.  Turn around and head the other way.
Pick up Thunder brew in the calcified cavern.  At the lowest part of the cave is
A hate shack.  You have to fight the super drummer.  The monster is quite easy.  Get a mask from the chest.

The mask is used to disguise Okami as an Imp in order to get past the guards.  Draw anything you like on the mask.  But, before you draw a penis, let me warn you that Okami will be wearing this for the rest of this dungeon.  So you better start thinking now of an excuse for your mom as to why that wolf has a penis on its face.

Return to the imp guards and get access to the Imp dining room.  One of the imps says that Orochi needs his appetizer before he eats the main course.  Enter through the curtains to see a big pot roasting.  Draw vines up to the flower above the pot to pull it up and reveal that the cook was in his own stew.  Okami gets him out, I am not sure how because it fades to black, but wouldn’t a lily pad have been an elegant solution. 

Ajimi, the one in the pot, is the head chef and needs you to collect the ingredients.  He lists them, and gives you a key to unlock the gate.

 -- Ogre Liver --


From the gate go down the winding path until the sign “watch your step”.  Look up and see the flower.  Vine up and along to it.  Now the next few are tricky because they are upside down.  You will have to vine to the next one while you are falling.  Once landed on the other side, slash the eye lantern to move on.   Defeat the next hate shack.  You get the Ogre Liver – it looks like a peach.  If I am supposedly an Imp why am I fighting imps?  And why are these imps in the shack instead of helping out around the kitchen.

-- Lips of Ice –


lips_of_ice Return back to the winding path that you started with and notice a water spout.  It leads to the main dining room.  Use the basin there to get to the next deck level.  Through another set of doors the sign says “Breaks easily, so be careful”.  Break the wall any way and fall down to the chasm below.  Defeat the hate shack.  Beating the shack reveals a pond.  Draw a water spout up to the deer scare to drain the water.  In the south end of the room is another water spout.  Ride it to the next room to fight the drumming monkey. 

After defeating it slash that eye lantern to open the floor below you.  Draw another water spout to get back up to the dinning hall area.  Go around to the center of the room and talk to the monkey holding the crank – they are doing lines after.  Slash him to lower the elevator.  Jump off.

An imp by the fire says that he has just created a mechanism that will drive people nuts.  In the next room, kill the attackers, and then slash at the 4 eye lanterns simultaneously to open the door.

You come to a room with a huge ice sculpture.  Issun says it is creepy and cold.  Then a wheel that was a leftover stage prop for the Rolling Stones – I think I saw it back in their concert tour of ‘79.  You have to fight it.  Strike it with the brush slash until the snowflakes are gone, then, attack your melee weapon.

Phoenix catches on fire.  Issun ”It may take off at any moment.” 

Constellation: Finish the three spots to get the pipe smoking phoenix named Moegami.  It is god of the flames - not the god of flamers. 

Through the iced over door, talk to the imp manning the crank and he will bring you up.  In the next room you fight two wheels.  Defeat them easily by connecting the flaming torch to each wheel.  Get the Lips of Ice

-  Eyeball of Fire -

 
Burn down the three ice cubes with the torch that is right next to them.  You will be back at the main dining room. 

Continue back up to that room that you broke the bridge. Use your brush to redraw the broken bridge.  Draw a line from the flame to the ice cube.  Go through the door.  Fight the hate shack.

You fight a wheel with an eye that is on fire (get it).  There are two wheels one flaming one ice, those wheels probably don’t hang out much considering the consequences if they ran into each other.  Kill the ice one first using the power of his friend against him.  Then, use the same old wheel technique to kill the flaming one.  Get the eyeball of fire. 

-- Black Demon Horn --


Set the ice cubes across the room on fire.  In that room, pick up the key and run back to the room with the bridge that keeps breaking.  Orochi starts growling.  Take the key back to the main dining room and around.  The L2 map shows you where the lock is.  The next room is filled with “skull dunes.”  It actually looks like salt.

The next room is a lot like the official first date sport: miniature golf.  The goal is to roll a ball from the one end of the bone room to a giant switch on the other side of the room.  Roll the ball by bashing your head into it.  When you get to a gap, slash the eye to start a cascade of sand.  There is an invisible bridge in an Indiana-jonesy-last-crucade way.  Send sand across the invisible bridge using the wind brush technique.  Roll the ball across and onto the switch.  Continue up the ramp to the next floor.  Stop at the merchant if you need anything.


Go to the very edge of the railing (to the left hand side of the merchant) and look up.  There is a flower across the room.  Vine over to it.  Run around the room and when you get to the next gap use the wind technique to bring the flags up so you can jump on them.

There is a cannon that is labeled “out of order” and Issun says that it wants to do the opposite when it sees a sign like that.  So do I, so do I.  The goal is to shoot the cannon so it hits that large white banner all the way across the room.  This next part really is relative to where you stand, so I recommend right behind the cannon with the flaming ball to your immediate left.  You need to draw a line from the ball to the fuse.  The fuse takes a second to burn, so light it when it is about 90 degrees away from pointing straight at the banner.  It will take a few tries to get the timing right.

After successfully blasting a hole in the wall run to the edge of the railing.  Draw a line to the flower that is across the room and go through the black hole that you just created.  Notice the flaming ball that is sitting on the pedestal.  Use the wind brush technique to blow it down.  Then continue to blow it down the curving hallway.  Remember that the angle and direction in which you draw the loop-de-loop will affect which way the wind blows.  When close enough draw a fire line from the ball to each of the ice cubes.  Jump up on that ledge and fight the hate shack.  After defeating the monsters get the Black Demon Horn.

Return back to the dinning room and give the chef all the ingredients. 
Cinematic:  He throws the items in the stew.  It is called “Dungheap Slimebucket Goulash” Yuck, I hate goulash. Save and then go right the epicurean bell.goulash


Go back and slash the bell several times.  They bring out the goulash but it actually look like a giant bunt cake.  I think this is a mistranslation by the localization team - I would have called it meatloaf. 

Go to the center of the dining room and talk to the elevator guy.  He resists taking you up to the top because he is scared of Orochi’s throne room.  After some pleading he agrees to bring us up.

Throne Room:  There is a refill room at the top.  There is a merchant there.  There is also that giant lump of food.  Go up the ramp. 


 

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